Environment art for Road Improvement video
Clip shown is a video to show residents how the roads in their city are improving and how the improvements work.
I 3D Modeled most of the buildings seen from 0:54 - 2:44, and built the curve from which the curbs were extruded.
I 3D Modeled most of the buildings seen from 0:54 - 2:44, and built the curve from which the curbs were extruded.
Client: Texas Department of Transportation contracted through Avenue Consultants.
Visual Effects and compositing: Ben Unguren
3D Models and Environments: Addison Moyer, & David Burnham
https://avenueconsultants.com/

Using Houdini, I built a house generator to place modular walls, windows, and doors and procedurally generate a roof into a finished house.
I used the generated houses as placement for the residential homes in some of the CG traffic renderings where residential streets where seen.

A few example renders taken from the many I helped make for the City of Millcreek's Municipal Code. To help homeowners and residents know the laws and regulations the city has set for things like fence height, and driveway clearance.

3D Illustration of a home following fencing regulations set by the city

Gray 3D Illustration of a home following fencing regulations set by the city

3D Illustration of Corner Lot Fence Regulations

3D Illustration of Corner Lot Fence Regulations

3D Illustration of Exceptions to the 2 Foot height limit

Colored 3D Illustration of different Fence Options

3D Illustration of a good example for following fencing regulations set by the city

3D Illustration of one of the fence options

3D Illustration of Millcreek's driveway rules for improved public understanding

3D Illustration of Millcreek's driveway rules for improved public understanding

3D Illustration of Millcreek's driveway rules for improved public understanding

3D Illustration of Millcreek's driveway rules for improved public understanding




